Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 6802007290063413970 38 HZISKA1 the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on June 19, 2026. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon on June 20, 2026. The game lasted 00:04:32 (1219 turns). HZISKA1 the Magician (Djinni Fire Elementalist) Turns: 1219, Time: 00:04:33 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 65% Gold: 7 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} j - a scroll of identify {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} Skills: + Level 0.0 Short Blades + Level 2.6 Dodging + Level 2.0 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire burns Terence but does no damage. Terence is moderately wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +0 hand axe. Terence hits your foxfire with a +0 hand axe. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is moderately wounded. The foxfire burns Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe! Terence hits your foxfire with a +0 hand axe. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is moderately wounded. The foxfire burns Terence. Terence is heavily wounded. The adder closely misses you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You closely miss Terence. Terence is heavily wounded. The foxfire burns the adder! The adder is severely wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You hit the adder. The adder is almost dead. The adder closely misses you. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #### #.. #>#####.##### ...........# #...###.##### #...........# ######..####.....# #....@@§.........# #....#S#.###.##### #....§#.#.....# #### #..ß..#.##....# #... #.ß_ß.#..#.#.## #.## #..ß..##.#.#.# ####.# #..... .# #.# #....# ###### ## #.# #.#### #.#####.# You could see Terence and an adder. Vanquished Creatures A gnoll (D:1) 5 hobgoblins 2 jackals (D:1) 3 quokkas 2 ball pythons (D:1) 2 bats (D:1) 3 endoplasms 4 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HZISKA1 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | HZISKA1 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 248 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 345 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 345 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1207 | D:2 | Found a faded altar of an unknown god. 1209 | D:2 | Encountered Terence 1219 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic D:2: layout_basic, chequers_ecumenical_altar_simple, basic_altar, st_stairs_9, minmay_tripent, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Stealth | 2 | 2.0 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 79 Melee: Unarmed || 77 Dagger || 2 Cast: Foxfire || 42 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 43 Dodge: Dodged || 62