Dungeon Crawl Stone Soup version 0.33.0 (webtiles) character file. Game seed: 8963413317660611396 3290 Theed the Fighter (level 10, -6/85 HPs) Began as a Gnoll Wanderer on May 16, 2025. Was an Initiate of Gozag. Mangled by a yak (14 damage) ... on level 7 of the Dungeon. The game lasted 00:20:49 (8714 turns). Theed the Fighter (Gnoll Wanderer) Turns: 8714, Time: 00:20:50 Health: -6/85 AC: 0 Str: 13 XL: 10 Next: 1% Magic: 10/29 EV: 21 Int: 15 God: Gozag Gold: 342 SH: 5 Dex: 17 Spells: 20/26 levels left rFire . . . q - melded +7 staff of the Meek {protect, meekguard} rCold . . . [offhand occupied] rNeg . . . c - melded +0 robe rPois ∞ t - melded +2 helmet rElec . (cloak unavailable) rCorr . p - melded +1 pair of gloves SInv . (boots unavailable) Will ..... f - amulet of reflection Stlth +++ g - +6 ring of dexterity HPRegen 0.34/turn e - ring of protection from fire MPRegen 0.21/turn %: reflection @: scroll-form, very slightly contaminated A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, (fangs 1), treasure sense, distributed training a: Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 7 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were a walking scroll. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 486 gold pieces. You paid 144 gold pieces to Gozag. Inventory: Hand Weapons h - a +1 rapier of protection q - the +7 staff of the Meek (melded) {protect, meekguard} (You found it on level 3 of the Dungeon) x - a +2 short sword of venom Missiles a - a throwing net Armour c - a +0 robe (melded) p - a +1 pair of gloves (melded) t - a +2 helmet (melded) Magical Staves o - a staff of death Jewellery e - a ring of protection from fire (worn) f - an amulet of reflection (worn) g - a +6 ring of dexterity (worn) s - a ring of willpower Wands r - a wand of mindburst (15) z - a wand of flame (14) A - a wand of quicksilver (4) H - a wand of roots (8) Scrolls y - 2 scrolls of poison C - 2 scrolls of brand weapon G - 2 scrolls of teleportation Potions d - 7 potions of curing i - 2 potions of magic l - 3 potions of heal wounds m - 2 potions of resistance n - 2 potions of enlightenment u - a potion of lignification v - 2 potions of brilliance {unknown} w - a potion of might B - 2 potions of mutation D - a potion of cancellation E - 2 potions of ambrosia Talismans j - a scarab talisman k - an inkwell talisman (active) Skills: + Level 9.9 Fighting + Level 4.9 Short Blades + Level 4.9 Long Blades + Level 4.9 Axes + Level 4.9 Maces & Flails + Level 4.9 Polearms + Level 4.9 Staves + Level 4.9 Ranged Weapons + Level 4.9 Throwing + Level 4.9 Armour + Level 4.9 Dodging + Level 4.9 Stealth + Level 4.9 Shields + Level 4.9 Unarmed Combat + Level 8.7 Spellcasting + Level 5.6(8.7) Conjurations + Level 4.0(7.1) Hexes + Level 4.0(7.1) Summonings + Level 4.0(7.1) Necromancy + Level 4.0(7.1) Translocations + Level 4.0(7.1) Forgecraft + Level 4.0(7.1) Fire Magic + Level 4.0(7.1) Ice Magic + Level 4.0(7.1) Air Magic + Level 4.0(7.1) Earth Magic + Level 4.0(7.1) Alchemy + Level 5.3 Invocations + Level 4.9 Evocations + Level 5.2 Shapeshifting You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Momentum Strike Conj/Tloc 60% 3d9 1% 2 c - Call Canine Familiar Summ 28% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 56% 2d5 1% 2 Launch Clockwork Bee Frge 28% N/A 1% 3 Mephitic Cloud Conj/Alch/Air 29% N/A 1% 3 Sigil of Binding Hex 28% N/A 1% 3 Fulminant Prism Conj/Alch 15% 3d10 4% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 4% 4 Dimensional Bullseye Hex/Tloc 14% N/A 6% 4 Forge Blazeheart Golem Fire/Frge 28% N/A 6% 4 Alistair's Intoxication Alch 18% N/A 16% 5 Alistair's Walking Alem Alch/Frge 28% N/A 16% 5 Forge Monarch Bomb Fire/Frge 14% 4d8 65% 6 Diamond Sawblades Frge 14% 4d5 99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The yak gores you! The yak barely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The yak is no longer distracted by gold. You block the yak's attack. The yak completely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the yak! The yak is severely wounded. The zap misses the yak. You block the yak's attack. The yak closely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the yak. The yak is severely wounded. The zap hits the yak. The yak is severely wounded. The yak gores you. The yak gores you!! * * * LOW HITPOINT WARNING * * * Unknown command. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... The yak gores you! * * * LOW HITPOINT WARNING * * * The yak completely misses you. You swap places. The yak misses you. The yak gores your jelly. The yak is burned by acid! Your wight barely misses the yak. Your ogre hits the yak with a +0 giant club!! Your jelly hits the yak. The yak is splashed with acid! The acid corrodes the yak! The yak gores something! The yak attacks as it pursues you! The yak gores you! You die... Your body crumbles into a pile of gold. ### # #.#### .# .Y ##...## ..# #Y. ##...# #.# #.. ...# ##..## #..# #.# #...###...# ##..# #.# #.. #........O###;.# ##.# #.. #........YYJY.## ##..# #.# #.........#$zz# ###...# #.# #.......#####z###.....# #.# #.......# ##z.......# ##.# #...##..# #......#.#####..# ####...###.. ########........# .......# ##. ##........ ......# #. ###)..... You could see 3 yaks, a friendly jelly (summoned) and 4 friendly wights. Vanquished Creatures A two-headed ogre (D:7) 3 yaks (D:7) An orc warrior (D:7) 2 ice beasts (D:6) A black bear (D:6) An ogre (D:5) 4 centaurs (D:7) 2 bullfrogs (D:6) 4 scorpions A burial acolyte (Ossuary) 2 howler monkeys 2 bombardier beetles A jelly (D:6) 4 hounds 4 orc priests 2 sleepcaps 3 iguanas 5 water moccasin zombies (Ossuary) 2 orc wizards Ijyb (D:3) 2 crocodile zombies (Ossuary) A spectral scorpion (Ossuary) 2 mummies (Ossuary) 4 gnolls (D:4) 8 adders 3 shadow imps 3 ufetubi (D:6) A dart slug (D:4) 2 ribbon worms (D:2) 2 adder zombies (Ossuary) 9 gnoll zombies (Ossuary) 9 endoplasms 4 giant cockroaches 12 hobgoblins 3 jackals (D:2) 17 orcs A quokka (D:1) 4 ball pythons 6 bats 2 frilled lizards 3 goblins (D:1) 3 jackal zombies (Ossuary) 3 kobolds 4 orc zombies (Ossuary) 8 rats 162 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D:6) 3 orcs (D:6) 4 creatures vanquished. Grand Total: 166 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Theed the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Theed set off with the following items: a +0 club, a scroll | of blinking, a +0 robe, a potion of curing; and the | following spell memorised: Shock; and the following spells | available to memorise: Momentum Strike, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 26/26 MP: 8/8 164 | D:1 | Reached XP level 2. HP: 33/33 MP: 0/10 923 | D:2 | Reached XP level 3. HP: 29/38 MP: 0/11 1256 | D:2 | Reached skill level 1 in Invocations 2539 | D:3 | Identified the +0 scale mail of the Shore {Str+4} 2548 | D:3 | Reached skill level 1 in Short Blades 2548 | D:3 | Reached skill level 1 in Long Blades 2548 | D:3 | Reached skill level 1 in Axes 2548 | D:3 | Reached skill level 1 in Maces & Flails 2548 | D:3 | Reached skill level 1 in Polearms 2548 | D:3 | Reached skill level 1 in Staves 2548 | D:3 | Reached skill level 1 in Ranged Weapons 2548 | D:3 | Reached skill level 1 in Throwing 2548 | D:3 | Reached skill level 1 in Armour 2548 | D:3 | Reached skill level 1 in Dodging 2548 | D:3 | Reached skill level 1 in Stealth 2548 | D:3 | Reached skill level 1 in Shields 2548 | D:3 | Reached skill level 1 in Unarmed Combat 2548 | D:3 | Reached skill level 1 in Evocations 2548 | D:3 | Reached XP level 4. HP: 45/45 MP: 0/13 2565 | D:3 | Learned a level 2 spell: Momentum Strike 3032 | D:3 | Reached skill level 1 in Hexes 3032 | D:3 | Reached skill level 1 in Summonings 3032 | D:3 | Reached skill level 1 in Necromancy 3032 | D:3 | Reached skill level 1 in Translocations 3032 | D:3 | Reached skill level 1 in Forgecraft 3032 | D:3 | Reached skill level 1 in Fire Magic 3032 | D:3 | Reached skill level 1 in Ice Magic 3032 | D:3 | Reached skill level 1 in Air Magic 3032 | D:3 | Reached skill level 1 in Earth Magic 3032 | D:3 | Reached skill level 1 in Alchemy 3034 | D:3 | Reached XP level 5. HP: 51/51 MP: 12/19 3104 | D:3 | Found a roughly hewn altar of Beogh. 3104 | D:3 | Found the +7 staff of the Meek {protect, meekguard} 3110 | D:3 | Got the +7 staff of the Meek {protect, meekguard} 3142 | D:3 | Noticed Ijyb 3151 | D:3 | Killed Ijyb 4124 | D:4 | Reached XP level 6. HP: 57/57 MP: 17/22 4712 | D:5 | Entered Level 5 of the Dungeon 4766 | D:5 | Found a sand-covered staircase. 4782 | Ossuary | Entered an ossuary 4815 | Ossuary | Reached XP level 7. HP: 57/63 MP: 18/18 5051 | Ossuary | Reached skill level 9 in Fighting 5405 | D:5 | Found a broken altar of Ashenzari. 5483 | D:5 | Reached XP level 8. HP: 71/71 MP: 19/19 6789 | D:6 | Learned a level 3 spell: Call Canine Familiar 6891 | D:6 | Found a shimmering altar of Xom. 6893 | D:6 | Found an iron altar of Okawaru. 6897 | D:6 | Found an ornate altar of the Wu Jian Council. 6899 | D:6 | Found a shimmering blue altar of Sif Muna. 7074 | D:6 | Reached skill level 5 in Conjurations 7130 | D:6 | Reached XP level 9. HP: 77/77 MP: 24/27 7288 | D:6 | Got Kyqix's Almanac of Projection and Gases 7746 | D:7 | Found a staircase to the Ecumenical Temple. 7795 | Temple | Entered the Ecumenical Temple 7805 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 8473 | D:7 | Noticed a two-headed ogre 8483 | D:7 | Killed a two-headed ogre 8484 | D:7 | Reached skill level 5 in Invocations 8484 | D:7 | Reached skill level 5 in Shapeshifting 8708 | D:7 | Reached XP level 10. HP: 47/85 MP: 13/29 8714 | D:7 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms, minmay_tripent D:2: layout_basic, chequers_arboretum D:3: layout_basic, pf_guarded_unrand_meek, uniq_ijyb D:4: layout_loops_ring D:5: layout_cave_pods, nicolae_ashenzari_panopticon, nicolae_ossuary_entry_ruins, nicolae_eternal_life, columned_hall_lemuel, chequers_jeans D:6: layout_loops_ring, nicolae_overflow_macrodata_refinement, minmay_quadrilaterals D:7: layout_layer_cave, minmay_temple_entry_junction_2, kennysheep_donut, minivault_5, moated_statue, st_stairs_13, serial_park_tiny_2, kennysheep_potato, uniq_prince_ribbit1 Temple: nicolae_temple_slightly_damp_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Invocations | 1 2 3 4 5 | 5.3 Short Blades | 1 2 3 4 | 4.9 Long Blades | 1 2 3 4 | 4.9 Axes | 1 2 3 4 | 4.9 Maces & Flails | 1 2 3 4 | 4.9 Polearms | 1 2 3 4 | 4.9 Staves | 1 2 3 4 | 4.9 Ranged Weapons | 1 2 3 4 | 4.9 Throwing | 1 2 3 4 | 4.9 Armour | 1 2 3 4 | 4.9 Dodging | 1 2 3 4 | 4.9 Stealth | 1 2 3 4 | 4.9 Shields | 1 2 3 4 | 4.9 Unarmed Combat | 1 2 3 4 | 4.9 Evocations | 1 2 3 4 | 4.9 Hexes | 1 2 3 4 | 4.0 Summonings | 1 2 3 4 | 4.0 Necromancy | 1 2 3 4 | 4.0 Translocations | 1 2 3 4 | 4.0 Forgecraft | 1 2 3 4 | 4.0 Fire Magic | 1 2 3 4 | 4.0 Ice Magic | 1 2 3 4 | 4.0 Air Magic | 1 2 3 4 | 4.0 Earth Magic | 1 2 3 4 | 4.0 Alchemy | 1 2 3 4 | 4.0 Conjurations | 4 5 | 5.6 Shapeshifting | 3 4 5 | 5.2 Fighting | 9 | 9.9 Spellcasting | 8 | 8.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Club | 12 | | | || 12 Dagger | 5 | | | || 5 Bite | 2 | 4 | 33 | || 39 Rapier | 9 | | | || 9 Quarterstaff | | 10 | 226 | || 236 Unarmed | | | 6 | || 6 Cast: Shock | 91 | 85 | 82 | 3 || 261 Momentum Strike | | 11 | 13 | || 24 Call Canine Famil | | | 2 | || 2 Use: Scroll | 6 | 4 | 13 | 1 || 24 Stab: Sleeping | | | 4 | || 4 Distracted | | | 1 | || 1 Armour: Robe | 16 | 7 | 121 | || 144 Skin | | 3 | 13 | 5 || 21 Dodge: Dodged | 14 | 20 | 143 | 5 || 182 Block: Other | 1 | 7 | 56 | 2 || 66 Reflection | | 1 | 6 | || 7 Form: Scroll | | 2 | 1 | || 3 | | 2 | | || 2