Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 11084937246391850723 42 Theed the Conjurer (level 3, -1/28 HPs) Began as a Demigod Conjurer on Nov 8, 2025. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:44 (1783 turns). Theed the Conjurer (Demigod Conjurer) Turns: 1783, Time: 00:04:45 Health: -1/28 AC: 2 Str: 8 XL: 3 Next: 17% Magic: 0/9 EV: 11 Int: 24 God: Gold: 87 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of guardian spirit (worn) Scrolls f - a scroll of noise {unknown} g - a scroll of vulnerability {unknown} i - a scroll of fog {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} Potions c - a potion of moonshine {unknown} h - a potion of lignification Skills: + Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.3 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 12% 1 Grave Claw Necr 4% 2d7 19% 2 Vampiric Draining Necr 2% 2d6 34% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Something hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. The searing ray hits something. Your transformation is almost over. Something hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You swing at nothing. Something hits you but does no damage. You swing at nothing. You swing at nothing. Something hits you but does no damage. You swing at nothing. Reactivating autopickup. Sigmund appears from thin air! Sigmund hits you but does no damage. You aren't carrying any items that you can evoke. You have nothing you can fire or use right now. You swing at nothing. You swing at nothing. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You swing at nothing. You feel less wooden. Your +0 robe unmelds from your body. Something completely misses you. A puff of flame appears from out of thin air! The puff of flame misses you. There is a stone staircase leading up here. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #### ### ######.. .># ....##.# #.# ####### ###.##.####.# #.....# ..{....†.##.####.###.# .##.##.#.##.{....# #.# . #.##.#.##.###.@###.# $ ..##...{..# #......# .#######....###.##.#.# . #######.....#.# . ####..####.# . ######.......##.# #......##.......# #......##.##.#### #......#..##.# There were no monsters in sight! Vanquished Creatures 2 dart slugs A giant cockroach (D:2) 2 hobgoblins 9 jackals (D:1) A quokka (D:1) 4 ball pythons 4 bats (D:1) 4 endoplasms 2 frilled lizards 3 goblins 4 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Theed the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 183 | D:1 | Reached XP level 2. HP: 4/22 MP: 0/7 641 | D:1 | Reached skill level 4 in Conjurations 871 | D:1 | Learned a level 2 spell: Searing Ray 1308 | D:2 | Reached skill level 1 in Fighting 1321 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/8 1710 | D:2 | Noticed Sigmund 1760 | D:2 | HP: 2/42 [something (4)] 1783 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_cross, chequers_serial_rivers_micro_b, minmay_circled_x D:2: layout_loops_cross, minmay_small_reverse_x, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.1 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 23 Short sword || 20 Cast: Magic Dart || 68 Searing Ray || 4 Use: Potion || 2 Armour: Robe || 29 Skin || 32 Dodge: Dodged || 39