Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 18001653914670842903 23 Theed the Grave Robber (level 2, -4/21 HPs) Began as a Mummy Necromancer on Jan 6, 2026. Slain by Terence ... wielding a +1 hand axe of venom (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:07 (1352 turns). Theed the Grave Robber (Mummy Necromancer) Turns: 1352, Time: 00:03:08 Health: -4/21 AC: 3 Str: 11 XL: 2 Next: 75% Magic: 0/6 EV: 11 Int: 14 God: Gold: 81 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of butterflies {unknown} Skills: + Level 1.1 Fighting - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting * Level 4.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 b - Grave Claw Necr 42% 2d10 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 34% 4 Curse of Agony Necr 21% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Terence hits your soul wisp but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Your soul wisp completely misses Terence. Terence hits you with a +1 hand axe of venom. Terence hits your soul wisp with a +1 hand axe of venom. Your soul wisp returns to where it belongs. Terence is no longer weakened. Casting: Grave Claw (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 hand axe of venom and wearing a +0 chain mail (moderately wounded, chance to affect: 58%) You feel a surge of power! A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Your soul wisp touches Terence but does no damage. Terence hits you with a +1 hand axe of venom. * * * LOW HITPOINT WARNING * * * Terence closely misses your soul wisp. You closely miss Terence. Terence is moderately wounded. Your soul wisp touches Terence but does no damage. Terence hits you with a +1 hand axe of venom. * * * LOW HITPOINT WARNING * * * Terence hits your soul wisp but does no damage. You closely miss Terence. Terence is moderately wounded. Your soul wisp closely misses Terence. Terence hits you but does no damage. Terence hits your soul wisp with a +1 hand axe of venom. Your soul wisp returns to where it belongs. Terence is no longer weakened. You hit Terence. Terence is heavily wounded. Terence barely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +1 hand axe of venom! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ... #.# # #.###. ###...#. ...... #..#.# ###.##.@#.# ....$..@..###.# .####...<.....# #..######## #.. #.. #.. #.. ... You could see Terence. Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 3 rats (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 12 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Theed the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 303 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/6 490 | D:1 | Reached skill level 1 in Fighting 714 | D:1 | Learned a level 2 spell: Grave Claw 1334 | D:2 | Noticed Terence 1352 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, minmay_tetromino_o2 D:2: layout_loops_corners, minivault_14, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Fighting | 1 | 1.1 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 67 Cast: Soul Splinter || 30 Grave Claw || 2 Armour: Robe || 31 Dodge: Dodged || 52