Dungeon Crawl Stone Soup version 0.33.0 (webtiles) character file. Game seed: 16281408025102287545 40 luna the Caller (level 3, 0/24 HPs) Began as a Merfolk Summoner on June 5, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:15:16 (1806 turns). luna the Caller (Merfolk Summoner) Turns: 1806, Time: 00:15:17 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 50% Magic: 4/7 EV: 11 Int: 16 God: Gold: 39 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of poison {unknown} e - a scroll of enchant armour {unknown} f - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} g - a potion of resistance {unknown} h - a potion of cancellation {unknown} i - a potion of might {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting + Level 4.6 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 17% N/A 9% 3 Blink Tloc 4% N/A 28% 2 Lesser Beckoning Tloc 4% N/A 28% 2 Mercury Arrow Conj/Alch 4% 2d5 28% 2 Momentum Strike Conj/Tloc 4% 3d8 28% 2 Eringya's Surprising Cr Summ 17% N/A 28% 4 Launch Clockwork Bee Frge 2% N/A 50% 3 Summon Seismosaurus Egg Summ/Erth 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. The goblin closely misses you. x2 Your cerulean imp barely misses the goblin. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Retreat in which direction? Press: ? - help, Dir - move target You can't see that place. [the floor.] You can't see that place. Okay, then. The adder bites you. The goblin attacks as it pursues you! The goblin misses you. The goblin barely misses you. The adder barely misses you. Your cerulean imp hits the goblin from afar with a -3 spear. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the goblin. Your rat closely misses the goblin. The adder closely misses your cerulean imp. Your cerulean imp hits the goblin with a -3 spear. The adder closely misses your cerulean imp. Your cerulean imp barely misses the goblin. The adder barely misses your cerulean imp. The goblin attacks as it pursues you! The goblin barely misses you. Your cerulean imp barely misses the goblin. The adder bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The adder bites your cerulean imp but does no damage. Your cerulean imp misses the goblin. The adder closely misses your cerulean imp. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... ##.....##...##.....##...... #.......#...#.......###...# #.......÷...'....[..#...).. #.......#...#.......#.##..# ##.....##...##.....##...... ##...###...# #...######.## ##### #...# ##### #.# ##...###...###...## #.# ##.....##.@.##.....## #.# #.......#.gg#.......####.# #.......'..)†....(..#..#.# #.......#...#.......##.#.# ##.....##..5##.....###.#.# ##...###.S.###...##.....# ##### #...# #####....### #...# ###### #...# You could see an adder, 2 goblins and a friendly cerulean imp (summoned). Vanquished Creatures A ball python (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) 3 endoplasms (D:1) 6 hobgoblins A quokka (D:1) 2 bats A frilled lizard (D:2) 2 goblins 6 kobolds 23 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | luna the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 444 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 475 | D:1 | Learned a level 2 spell: Call Imp 1543 | D:2 | Reached XP level 3. HP: 5/24 MP: 2/7 1806 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic D:2: kennysheep_six_static_rooms, layout_loops_corners, shapermc_ecumenical_altar_starsandcircs, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, uniq_robin, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Summon Small Mamm || 24 Call Imp || 13 Stab: Sleeping || 1 Armour: Robe || 70 Dodge: Dodged || 76