Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 18429628181876049680 164 shedazzle the Conjurer (level 5, -1/28 HPs) Began as a Kobold Conjurer on Mar 11, 2025. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:07:19 (3536 turns). shedazzle the Conjurer (Kobold Conjurer) Turns: 3536, Time: 00:07:19 Health: -1/28 AC: 4 Str: 4 XL: 5 Next: 73% Magic: 7/11 EV: 14 Int: 22 God: Gold: 144 SH: 0 Dex: 19 Spells: 6/13 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . o - +0 cloak rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... (no amulet) Stlth +++ p - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +0 pair of boots (worn) k - a +0 buckler o - a +0 cloak (worn) Jewellery p - a +6 ring of dexterity (left hand) Talismans q - a serpent talisman Scrolls e - 2 scrolls of teleportation Potions b - a potion of magic c - 4 potions of curing d - 3 potions of might f - a potion of resistance {unknown} h - a potion of haste {unknown} i - 3 potions of degeneration {unknown} l - a potion of heal wounds {unknown} m - a potion of enlightenment {unknown} n - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.6 Stealth * Level 4.6 Spellcasting + Level 5.0 Conjurations + Level 0.3 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 11% 1 Stone Arrow Conj/Erth 32% 3d9 11% 3 Sublimation of Blood Necr 5% N/A 16% 2 Passwall Erth 5% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Ignite Poison Fire/Alch 5% N/A 71% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Okawaru Zin Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History (Press . to maintain the ray.) You finish channelling your searing ray. You start resting. Magic restored. You now have 144 gold pieces (gained 15). Grinder comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (asleep, 100% to hit) The searing ray hits Grinder! Grinder is moderately wounded. Grinder shouts! (Press . to maintain the ray.) Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! You can move again. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 77% to hit) The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) Grinder says, "You look like you could use a good racking." Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Unknown command. You feel better. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Now the real fun starts!" #......##..... #......##.#... #..........).. ###....####### .......###....#.....) ..............#⌠..... .......###....#.._.._ ...5.....#....'⌠..... #.@....####.####### #......# #.# #..$$ ######.####.##..... #...##..## ... ###.##...#ß #........ ###)...... #†###### #.# You could see Grinder. Vanquished Creatures Crazy Yiuf (D:2) 7 adders 2 dart slugs 3 orcs (D:3) 8 ball pythons 7 endoplasms 3 giant cockroaches 4 hobgoblins 3 jackals (D:2) A quokka (D:1) 10 bats A frilled lizard (D:1) 4 goblins (D:1) 6 kobolds 6 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shedazzle the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 280 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 413 | D:1 | Learned a level 2 spell: Searing Ray 817 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 1785 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/9 2232 | D:2 | Reached XP level 5. HP: 26/28 MP: 3/11 2359 | D:2 | Found a runed translucent door. 2362 | D:2 | Noticed Crazy Yiuf 2367 | D:2 | Killed Crazy Yiuf 2461 | D:2 | Found an iron altar of Okawaru. 3041 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3404 | D:3 | Found a glowing silver altar of Zin. 3432 | D:3 | Found a blossoming altar of Fedhas. 3448 | D:3 | Reached skill level 5 in Conjurations 3529 | D:3 | Noticed Grinder 3530 | D:3 | Paralysed by Grinder for 5 turns 3536 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_triangle_fractal, layout_basic, serial_bayou_pond_c, st_stairs_8 D:2: layout_loops_cross, basic_altar, chequers_serial_rivers_small_3, minmay_snake_closets, uniq_crazy_yiuf_cottage D:3: layout_basic, jmf_multi_god_temple, gammafunk_ghost_stat_death, minmay_misc_feat_tower, uniq_grinder, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.6 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.6 Translocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 68 | 14 || 82 Searing Ray | | 26 || 26 Use: Scroll | 3 | 1 || 4 Potion | | 1 || 1 Armour: Robe | 5 | 5 || 10 Dodge: Dodged | 11 | 8 || 19