Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 14740888116701979555 0 shedazzle the Conjurer (level 1, 10/10 HPs) Began as a Kobold Conjurer on Apr 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (32 turns). shedazzle the Conjurer (Kobold Conjurer) Turns: 32, Time: 00:00:12 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Soul Splinter Necr 8% N/A 17% 1 Vampiric Draining Necr 2% 2d6 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Martyr's Knell Necr/Summ 2% N/A 86% 4 Curse of Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, shedazzle the Kobold Conjurer. Are you destined to find the transcendent Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the large door. There is a large open door here. You pick up a book of Necromancy and begin reading... You add the spells Soul Splinter, Vampiric Draining, Martyr's Knell and Curse of Agony to your library. c - a scroll labelled ASI PEACYPH You open the door. There is an open door here. A rat comes into view. Found a robe. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #r#.. .#.# #. ..# .. ### #..#.##.# # #.. #.##@...# ###.##### #.##....# ..#.....# #........ #....##.#####........ #.....#.....'........ #############...#.... # #...#.... # #...# # ##### You could see a rat (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shedazzle the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 32 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, minmay_misc_feat_five, minmay_tripent