Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 6614881878956545420 18 shedazzle the Caller (level 2, 13/13 HPs) Began as a Felid Summoner on May 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:16 (432 turns). shedazzle the Caller (Felid Summoner) Turns: 432, Time: 00:01:16 Health: 13/13 AC: 1 Str: 4 XL: 2 Next: 51% Magic: 6/6 EV: 16 Int: 18 God: Gold: 9 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Potions a - a potion of magic b - a potion of might {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 0.3 Unarmed Combat + Level 2.2 Spellcasting + Level 4.1 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 34% N/A 4% 2 Call Canine Familiar Summ 17% N/A 10% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 58% 4 Summon Lightning Spire Summ/Air 9% 3d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin closely misses you. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You scratch the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The hobgoblin misses you. You scratch the hobgoblin. You kill the hobgoblin! The hobgoblin closely misses you. The hobgoblin misses you. You see here a hobgoblin corpse. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin barely misses you. The hobgoblin closely misses you. Your quokka bites the hobgoblin but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin completely misses you. Your quokka barely misses the hobgoblin. You swap places. Your bat barely misses the hobgoblin. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka disappears in a puff of smoke! Your bat hits the hobgoblin. The hobgoblin hits you but does no damage. Your bat barely misses the hobgoblin. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... Your quokka bites the hobgoblin. You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#####.# #.##....# #.#.###.## ###..## ##.### ## #....# #...#... #.#..#####.#.#.# #.##..........### #.#.#...##...#..## ###.#.@#..##..#..... #.......#....#....## #.#.#....#..#....## .# #.#...##..##..##.# .# #.#...##..##..##.###.#. #.##.....#..#........#. #.###...#....#..)...... #.# #..#..##..#.......# #.# #.#...##...#....#.. There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 2 bats (D:1) A rat (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shedazzle the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 204 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 431 | D:1 | Slain by a hobgoblin 431 | D:1 | Lost a life (0 lives remaining) 432 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring, minivault_26 Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Unarmed Combat | | 0.3 Spellcasting | | 2.2 Summonings | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 48 Bite || 3 Cast: Summon Small Mamm || 5 Stab: Sleeping || 5 Armour: Skin || 15 Dodge: Dodged || 41